Plane Sweep Triangulation (PST)
Input
An $n$-vertex polygon $Q$ that may contain holes, and a designated vertex $u$.
Problem
Is there a vertical edge connecting to $u$ in the plane sweep triangulation of $Q$?
Definitions
The plane sweep triangulation is the triangulation produced by sweeping a horizontal line $L$ from top to bottom. When $L$ encounters a vertex $v$ of $Q$, each diagonal from $v$ to another vertex in $Q$, which does not cross a previously drawn diagonal, is added to the triangulation.
Status
$\P$-complete (Atallah, Callahan, and Goodrich [1]).
Remarks
It is easy to see that the plane sweep triangulation algorithm runs in polynomial time. The reduction to show hardness is from a variant of PCVP.
The problem of finding some arbitrary triangulation is in $\NC$ (Goodrich [2]). If the polygon $Q$ is not allowed to have holes, the complexity of the problem is open. In [1] they conjecture that this restricted version is in $\NC$.