Restricted Plane Sweep Triangulation (SWEEP)
Category: Logic
Input
An $n$-vertex polygon $P$ without holes.
Problem
Find the triangulation computed by the plane sweep triangulation algorithm.
Status
Open (Atallah, Callahan, and Goodrich [1]).
Definitions
See PST for a description of the algorithm.
Remarks
The problem of finding some arbitrary triangulation is in $\NC$ (Goodrich [2]). If the polygon is allowed to have holes, the problem is $\P$-complete [1]. See PST.