pub struct EventLoopWindowTarget<T> { /* private fields */ }Implementations§
source§impl<T> EventLoopWindowTarget<T>
impl<T> EventLoopWindowTarget<T>
sourcepub fn x_connection(&self) -> &Arc<XConnection>
pub fn x_connection(&self) -> &Arc<XConnection>
Returns the XConnection of this events loop.
pub fn set_device_event_filter(&self, filter: DeviceEventFilter)
sourcepub fn update_device_event_filter(&self, focus: bool)
pub fn update_device_event_filter(&self, focus: bool)
Update the device event filter based on window focus.
pub fn raw_display_handle(&self) -> RawDisplayHandle
Auto Trait Implementations§
impl<T> !RefUnwindSafe for EventLoopWindowTarget<T>
impl<T> !Send for EventLoopWindowTarget<T>
impl<T> !Sync for EventLoopWindowTarget<T>
impl<T> Unpin for EventLoopWindowTarget<T>where
T: Unpin,
impl<T> !UnwindSafe for EventLoopWindowTarget<T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more