#[repr(C)]
pub struct Similarity2 { pub translation: Vec2, pub rotation: Rotor2, pub scale: f32, }
Expand description

A Similarity, i.e. an Isometry but with an added uniform scaling.

Defined as a uniform scaling followed by a rotation followed by a translation.

You may want to us this type over the corresponding type of homogeneous transformation matrix because it will be faster in most operations, especially composition and inverse.

Fields§

§translation: Vec2§rotation: Rotor2§scale: f32

Implementations§

source§

impl Similarity2

source

pub const fn new(translation: Vec2, rotation: Rotor2, scale: f32) -> Self

source

pub fn identity() -> Self

source

pub fn prepend_scaling(&mut self, scaling: f32)

Add a scaling before this similarity.

This means the scaling will only affect the scaling part of this similarity, not the translational part.

source

pub fn append_scaling(&mut self, scaling: f32)

Add a scaling after this similarity.

This means the scaling will affect both the scaling and translational parts of this similairty, since it is being applied after this similarity’s translational part.

source

pub fn prepend_rotation(&mut self, rotor: Rotor2)

Add a rotation before this similarity.

This means the rotation will only affect the rotational part of this similarity, not the translational part.

source

pub fn append_rotation(&mut self, rotor: Rotor2)

Add a rotation after this similarity.

This means the rotation will affect both the rotational and translational parts of this similarity, since it is being applied after this similarity’s translational part.

source

pub fn prepend_translation(&mut self, translation: Vec2)

Add a translation before this similarity.

Doing so will mean that the translation being added will get transformed by this similarity’s rotational and scaling parts.

source

pub fn append_translation(&mut self, translation: Vec2)

Add a translation after this similarity.

Doing so will mean that the translation being added will not transformed by this similarity’s rotational or scaling parts.

source

pub fn prepend_similarity(&mut self, other: Self)

Prepend transformation by another similarity.

This means that the transformation being applied will take place before this similarity, i.e. both its translation and rotation will be rotated by the other similarity’s rotational part, and its translation will be scaled by the other similarity’s scaling part.

source

pub fn append_similarity(&mut self, other: Self)

Append transformation by another similarity.

This means that the transformation being applied will take place after this similarity, i.e. this similarity’s translation and rotation will be rotated by the other similarity’s rotational part, and this similarity’s translation will be scaled by the other similarity’s scaling pat.

source

pub fn inverse(&mut self)

source

pub fn inversed(self) -> Self

source

pub fn transform_vec(&self, vec: Vec2) -> Vec2

source

pub fn into_homogeneous_matrix(self) -> Mat3

Trait Implementations§

source§

impl Add for Similarity2

§

type Output = Similarity2

The resulting type after applying the + operator.
source§

fn add(self, other: Similarity2) -> Similarity2

Performs the + operation. Read more
source§

impl Clone for Similarity2

source§

fn clone(&self) -> Similarity2

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Similarity2

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for Similarity2

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl Mul<Rotor2> for Similarity2

§

type Output = Similarity2

The resulting type after applying the * operator.
source§

fn mul(self, rotor: Rotor2) -> Similarity2

Performs the * operation. Read more
source§

impl Mul<Similarity2> for Rotor2

§

type Output = Similarity2

The resulting type after applying the * operator.
source§

fn mul(self, iso: Similarity2) -> Similarity2

Performs the * operation. Read more
source§

impl Mul<Vec2> for Similarity2

§

type Output = Vec2

The resulting type after applying the * operator.
source§

fn mul(self, vec: Vec2) -> Vec2

Performs the * operation. Read more
source§

impl Mul<f32> for Similarity2

§

type Output = Similarity2

The resulting type after applying the * operator.
source§

fn mul(self, scalar: f32) -> Similarity2

Performs the * operation. Read more
source§

impl Mul for Similarity2

§

type Output = Similarity2

The resulting type after applying the * operator.
source§

fn mul(self, base: Similarity2) -> Similarity2

Performs the * operation. Read more
source§

impl PartialEq for Similarity2

source§

fn eq(&self, other: &Similarity2) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for Similarity2

source§

impl StructuralPartialEq for Similarity2

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.